It’s always awesome when a friend recommends something new, but there’s a special joy to be had when a: you’d never heard of it before, b: it’s not the kind of thing you’d usually buy, and c: it turns out you frigging *love it. So it was for me and Little Nightmares, a cute yet terrifying game from Tarsier Studios.
I threw myself into fatherhood with great enthusiasm. We didn’t know what we were doing – who the heck does? – but Clo and I supported each other and figured things out as a team. One of the things we figured out early on was that children are adaptable. So long as she was loved and cared for, Summer-Rose would be perfectly able deal with whatever world she grew up in—and if that happened to include weekends camping in ruined castles while Clover and I got our medieval groove on, then all the better. It provided a change of scene and gave her some childhood magic.
It’s a funny old business, life. Some people seem set up, right from the start. They know who they are, what they are, and how to get along. Some folk even seem to know what the future holds for them – or at least they have firm plans. I was a late starter; blinking, dazed, and unsure of myself. University gave me independence and self-confidence, my girlfriend gave me love and companionship, and I thought that was all I’d need. It was stability, but I still hadn’t found ‘me’. Not yet.
I recently discussed ways in which we can avoid conflict when editing (or being edited) in a blog post called ‘It ain’t what we say’. You might think of today’s post as something of a follow-up, though it has applications in the real world too.
I’m happier now than I have even been – personally, socially, and professionally. If that sounds like a boast, I beg forgiveness, but when I look back along my footsteps, it feels nothing short of miraculous. I’ve been through bad times and mad times. These days, life feels pretty sweet. The secret? It came down to finally finding ‘me’.
Welcome back all, and thanks for bearing with me. In part 1, I spoke of my childhood experience of loneliness and some of the ways in which I began to break free. Part 2 had me thinking about the different behaviours I’ve seen in other people that revealed their own isolation, either overtly or covertly. As I said at the time, I’m not a qualified expert on the matter, so please keep that caveat in mind as I now consider what we might actually do about it in this, the final part of the series.
Here’s a good one for folks out there looking for something new and engaging to play. You don’t need to be a board-game geek or master of strategy to have fun with this family game, nor do you need to worry about the fear factor for youngsters. This is what I like to think of as creaky horror: lumbering along, arms outstretched, eyes wide – but very much with a twinkle and a grin. Let’s take a closer look.
It doesn’t take a pandemic to keep an introvert or an agoraphobe locked away. We like small, controllable environments. Plenty of people have found themselves isolated by virtue of their career, whilst others are minimising human contact out of a sense of social responsibility. Isolation is not always a bad thing. However when isolation is combined with feelings of loneliness and helplessness, it can feel like the cruellest affliction.
In these times of Covid, more and more people are coming forward to report mental health issues. Some people see this as a weakness, a crisis in and of itself, just as pernicious as the pandemic. Others see it as a process of destigmatisation: an open sharing of vulnerability and pain that unites and enables us to heal through support, empathy, and encouragement.
I’ve been running my Fine-toothed Comb through your manuscripts for a few years now, building a client base and a reputation to be proud of. Gotta say, it’s been pretty sweet. And if there were a few stretches without a gig? Well, the day-job covered my bills. I could afford to treat this as pocket money. A paying hobby. A Saturday Job. Fffff. That seems like a world away now.
One of the ways I’ve coped with the terror and tedium of the covid lockdowns is with board games. Not with my family sadly, as neither my wife or daughter are that interested, and not with my gaming group either. (The last thing that we played together was Pandemic Legacy throughout 2019 and no, it’s not our fault. We won.) Instead, I’ve been forced to get my fix on digital platforms. Read on for a whistle-stop tour of my Top 5 quick games and my Top 5 trickier ones.
…and learning to cope
I saw any number of retrospectives in January, summing up the shared tragedy and meagre glints of joy amid the long months of 2020, yet I have found myself…reluctant to join in. Certainly I’ve been changed by my experiences, deeply, and in ways I’ve yet to fully plumb. I can feel it. Yet I spent so much of that year absent, it might almost have happened to somebody else.
Reflections in a time of grief.
From my university days onwards, the distance between us meant I’d only see my parents three or four times a year, and then for just a few days at a time. That was usually enough because we tended to slip into old patterns of behaviour: the picky, argumentative parents and the touchy, truculent child. We loved each other best in small doses.