Mythic Quest is an American sitcom about the creation and running of the titular computer game. It’s not the first time MMORPGs has been brought into the realm of comedy, but this does something a little different. Where The Guild and Dead Pixels both focused on the *consumers, Mythic Quest takes us behind the scenes, to the very offices where the fantasy world is made. Yes, finally, it’s a show about creatives—Hallelujah! I think you’re gonna dig it.
I was too shy for the bug to bite properly, but I always enjoyed Drama classes at school. I was good at remembering lines, and there was something quite fascinating to me about climbing into somebody else’s skin. Actors are the ultimate practitioners and conveyors of living-empathy. Were I to take another spin around life’s wheel, I’d like to give it a real go, but in the meatime, I’ve found a few other ways of scratching that itch.
The search for that golden status known as ‘successs’ haunts our society. We judge ourselves constantly, comparing our lives to others, seeking their approval, trying to drown out our own insecurities. From an early age, we are taught that there are Winners and Losers in life, and that there’s nothing worse than a Loser. It’s utter bunkum of course; what matters is perspective.
Hello! We, the Remedials, welcome you to our humble hotel. We trust you will have a pleasant, comfortable and enlightening stay with us, however long it may last. If you find that you need anything, be sure and ask – that is why we are here, after all!
This is the latest of my performed readings, bringing your writing to life and hopefully helping to find you a few more readers. In this peculiar tale, our unremarkable hero finds himself out of his depth in the big city and trapped in a waking nightmare. Welcome to The Remedial. It’s been waiting for you.
Writing is a very personal business, and entrusting someone with your manuscript can be a daunting prospect. It feels appropriate therefore, to set out the principles that guide me and the values I hold personally. You may judge me by them and hold me to them.
It’s always awesome when a friend recommends something new, but there’s a special joy to be had when a: you’d never heard of it before, b: it’s not the kind of thing you’d usually buy, and c: it turns out you frigging *love it. So it was for me and Little Nightmares, a cute yet terrifying game from Tarsier Studios.
I threw myself into fatherhood with great enthusiasm. We didn’t know what we were doing – who the heck does? – but Clo and I supported each other and figured things out as a team. One of the things we figured out early on was that children are adaptable. So long as she was loved and cared for, Summer-Rose would be perfectly able deal with whatever world she grew up in—and if that happened to include weekends camping in ruined castles while Clover and I got our medieval groove on, then all the better. It provided a change of scene and gave her some childhood magic.
Welcome to the second part of this month’s performed reading: Le Mort Vivant. Fleeing the hypnotic Violet, our monstrous youth returns to the questionable safety of home. Confronted by a scene of bloody murder, he finds the net closing in on all sides. Can he protect the girl from his mother? Is the mysterious stranger really his father? Can anything be salvaged from the conflagration? This is the conclusion of Steven Chapman’s secret origin of The Phantom of the Opera in all its tragic glory. (Oh, and here’s the link to part 1 in case you missed it.)
This month’s performed reading is Le Mort Vivant, by Steven Chapman. It’s the tale of a monstrous youth. Hiding in the shadows of the Palais Garnier, a masked figure looks longingly at a world he’s forbidden to touch—until he chances upon a precocious girl at the heart of his lair, and a ghastly family secret. Yes – this is the secret origin of The Phantom of the Opera in all its tragic glory. The story is longer than usual, so I’ve taken the decision to split it in two, breaking off at an appropriate point. Fear not, pt2 will arrive next week, so you won’t have to wait long.
Anna is a dystopian novel, set a few short years from now. War has devastated us to the point of societal collapse. It’s a lawless, bleak and wretched place out there, but our protagonist has managed to survive it, picking her way through the Unlands and trying where possible to avoid the remnants of humanity. Her capture happens with shocking speed, and we are dragged along with her into a living nightmare of enslavement, degradation and manipulation in a cold and bitter world.
Comic-books are a medium, not a genre; they can tell any story and suit any palate. You want horror? I’ve got bottles of the stuff. Welcome to ‘Splashes of Darkness.’
Hi folks, I’ve recently started a column for the Ginger Nuts Of Horror site, reviewing comics. This is partly to give me an excuse to get back into the medium as a reader, partly because reviewing is good exercise for the old analytical muscles, and partly just because I wanted to give something back to a community that has welcomed me with such open-heartedness.
I’ll be archiving here at The Fine-toothed Comb for easy access in case you miss any of them. There’ll be a separate post for August, September and so on.
It’s a funny old business, life. Some people seem set up, right from the start. They know who they are, what they are, and how to get along. Some folk even seem to know what the future holds for them – or at least they have firm plans. I was a late starter; blinking, dazed, and unsure of myself. University gave me independence and self-confidence, my girlfriend gave me love and companionship, and I thought that was all I’d need. It was stability, but I still hadn’t found ‘me’. Not yet.
I recently discussed ways in which we can avoid conflict when editing (or being edited) in a blog post called ‘It ain’t what we say’. You might think of today’s post as something of a follow-up, though it has applications in the real world too.
This month’s performed reading is The Cardiac Ordeal, by Andrew Freudenberg. It’s a tense tale which involves the kidnapping of a toddler and the chilling lengths her dad goes to in order to try to recover her. (If this concerns you, rest assured there is no form of abuse either witnessed or intimated in the story.)
Writing is a perilous thing. Thoughts flit to and fro, speech vanishes in a half-remembered haze, but written words are here to stay. Fixed. Scrutinised long after the fact. If we choose them poorly, we can destroy our relationships, our sales and our reputations.
Invincible is an 8-part animated superhero show based on a *long-running comic series by Robert Kirkman, famed for creating The Walking Dead—and if that doesn’t give you a big enough clue, I’m going to say this flat out: this is not one to plop your kids in front of while you sit on a Zoom call or potter round the house. But you though? You should totally watch it. It’s all kinds of awesome.
I’m happier now than I have even been – personally, socially, and professionally. If that sounds like a boast, I beg forgiveness, but when I look back along my footsteps, it feels nothing short of miraculous. I’ve been through bad times and mad times. These days, life feels pretty sweet. The secret? It came down to finally finding ‘me’.
This month’s performed reading is Christmas Fare, a short story by Pippa Bailey. It may seem an odd time of year to put out this kind of tale, but for our main character, it’s Christmas every day. Originally written with a ‘Hallmark Cinematic Universe’ kind of thing in mind, Pippa takes some familiar tropes and has some good gory fun with it.
‘Parsing’ (v.) The act of analysing a sentence into its constituent parts.
‘Judgement’ (n.) An opinion held or conclusion reached.
I came very close to dumping the title of this blog series, but I’ve come back around to it. Forgive me getting a little meta, but I’m going to use my internal debate on the subject to help illustrate the concept and the value of Purpose for your own writing.
I first came across Telltale Games through their Walking Dead adaptation – an original story that played out like some kind of orgy-sparked bastard between a graphic novel, a choose-your-own-adventure book, and a point-and-click game, complete with hot-button action scenes. I remember it being pretty awesome, so I was excited to see more output following, in different genres.